3D procedurally generated hills and water using a combination of noise and simulating some simple rain / hydraulic erosion. Planet sphere is divided into different 'square' mesh chunks (i.e. the ...
Material Maker 1.5 is released with DDS/FBX support, CLI export, and 10 new nodes in this free open-source material authoring ...
Description: Full tutorial: ...
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Computer science is the study and development of the protocols required for automated processing and manipulation of data. This includes, for example, creating algorithms for efficiently searching ...
World Creator 2026.1 refines terrain editing, tablet input and performance with stability fixes and a .NET update.
Abstract: Procedural texture generation enables the creation of more rich and detailed virtual environments without the help of an artist. However, finding a flexible generative model of real world ...
Abstract: This paper introduces YamaS, a simulator integrating Unity3D Engine with Robotic Operating System for robot navigation research and aims to facilitate the development of both Deep ...
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