Combining games with employee training is becoming increasingly popular. Studies show how games can help improve employee entertainment, health, motivation and learning and create a better workplace ...
There are more than 300,000 job openings in the cybersecurity industry nationwide right now, and more than 10,000 openings in Colorado alone. This is one reason why Circadence, a Boulder-based firm ...
2. Immersive visual simulation learning: This model takes trends of visual worlds, the Internet of Things and gamification, and imagines students entering a world based on simulation in which they’re ...
Work isn’t all about fun and games, but QuizUp is trying as hard as it can to change that. The popular and frustratingly addictive trivia game is announcing a new initiative today to change corporate ...
JEOPARDY!®, Wheel of Fortune® and trivia may sound more like activities for a game night with friends than a government training program. And that’s exactly the point. Government agencies are turning ...
While some of its early hype has died down, the concept of gamification — rewarding mundane tasks by turning them into games — has not only survived, but thoroughly wedged itself into society. It’s ...
Opinions expressed by Entrepreneur contributors are their own. Gamification is turning a task into a game in order to motivate yourself to do it. The beauty of gamification is that the difficulty of a ...
The e-learning market, valued at USD 325 Billion in 2025, is projected to reach USD 665.06 Billion by 2031, growing at a CAGR ...
Editor’s note: Michael John (“MJ”) is responsible for all creative product development at GlassLab. An industry veteran who has designed commercial video games for close to twenty years, his design ...
Gamification and game-based learning have been popular for the last decade and will remain in trend in the future. The statistics show that the game-based learning market is expected to rise from $3.5 ...
Gamification is moving from simple novelty to a valid pedagogical approach that can deliver powerful learning experiences in higher education and K-12 classrooms alike—and this growth has led to ...
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