So you’ve built your Gothic castle-it’s time for your hero to dash into play and defend the battlements. Your gaming engine supports skeletons, an animation system called Inverse Kinematics (IK), and ...
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The graphical fidelity of games these days is truly astounding, but one thing their creators struggle to portray is the variety and fluidity of human motion. An animation system powered by a neural ...
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At a time when most video game characters looked and moved like crude stick figures, Prince of Persia introduced a hero who ran across the screen and leaped between platforms with incredible fluidity ...
—Animation patterns will become variable! In previous RPG Maker titles at its default state, character animations were limited to a maximum of three patterns due to various design limitations. In RPG ...
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