The launch of Android XR, a newly announced headset from Valve, and major strategic shifts at Meta, are just the start of ...
As the virtual reality (VR) landscape continues to evolve, the quest for the ultimate immersive experience has never been more intense. With major tech companies throwing their hats into the ring, the ...
Steam Frame has finally been revealed and promises to let players access most of their Steam library (be it VR or otherwise) right from the headset. Unfortunately, that won’t include any new VR ...
VR manufacturing giant FuninVR already has VR machines operating in more than 6,000 gaming arcades and public environments worldwide, but that number might take a quantum leap with the release of the ...
Nathaniel Wilkins is a seasoned journalist and tech entrepreneur passionate about creativity, problem solving and consumer advocacy. Nat's engagement with tech began as a staff writer at a dotcom-era ...
Although virtual reality is not a new technology and has been around for decades, VR as we know it (i.e. Quest headsets and the metaverse) is still relatively new and continually developing. The VR ...
Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, ...
HTC has declared its Viverse platform will be the YouTube for VR content, but while it doesn't support the Apple Vision Pro at the moment, users could one day turn to Viverse Worlds for new immersive ...
While I have fond memories of past efforts to combine VR content with real-world locations, I’d assumed the pandemic had put those ambitions to an end. If I wanted VR in 2024, I thought I’d have to ...
Canon has officially revealed its cheapest and smallest spatial VR lens yet, the $450 RF-S7.8mm F4 STM Dual. It's the same size as a regular camera lens but is designed to let creators shoot 3D VR ...