Part of it is the premise of both Moss and Book II. These aren’t VR games that attempt to put you firsthand in the experience of a massive adventure game or action-RPG, though the scope is admirable.
Nischal’s Smart Learning Solutions has come up with what can be considered the world’s first VR-powered 3D E-book. As EdTechInnovationHub reported, the product is designed to transform a conventional ...
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