Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. Last month, the Blender Foundation marked the end of the 2.X era with its 2.93 release. Next up ...
While Metal is Apple's fast graphics rendering technology for games, MetalFX adds improvements to make it shine on Apple Silicon. Here's how MetalFX works. In 2014 Apple introduced its new graphics ...
It’s been a little over two years since we’ve last taken a look at Radeon ProRender performance, so to say we’re overdue for an update would be an understatement. AMD recently provided us a few ...
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"Groundbreaking performance improvements" — Microsoft introduces DirectX Raytracing 1.2
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
NVIDIA announced that it is bringing the power of artificial intelligence to rendering with the launch of NVIDIA OptiX™ 5.0 SDK with powerful new ray-tracing capabilities. Running OptiX 5.0 on the ...
For two consecutive years at WWDC, Apple improved Metal, with Metal 3 running on Apple Silicon Macs and on iOS and tvOS devices. Here are the big changes to Metal in the forthcoming iOS 17 and macOS ...
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