Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Indie developer Rafael Burgos announced this week that he will be publishing the procedural space action RPG Star Valor in August. The game essentially allows you to pick your own destiny among the ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
Epic's new UE5 tools allow game devs to make sweeping changes to game environments with only a few minor tweaks. When you purchase through links on our site, we may earn an affiliate commission.
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Many games use procedural generation to create a game world algorithmically, starting with Elite way back in 1984. But this isn’t the only way that this kind of dynamic content can be used in games.
The game combines classic turn-based RPG combat with crafting and survival game elements in a giant procedurally-generated world that players can build and explore. Join other players in conquering a ...
Auxuman said it has launched its alpha test for its Auxworld platform for automatically generating and customizing single-player games using generative AI. Negar Shaghaghi, CEO of Auxuman, said in an ...