SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics programming persuasion some fresh APIs to talk about. Yesterday marked the release of the OpenCL 2.0 ...
A new version of the interface makes software running on graphics chips more self-reliant and better at sharing data with conventional software running on CPUs. Stephen Shankland worked at CNET from ...
TornadoVM, an open-source plug-in for OpenJDK and GraalVM that compiles and offloads Java code to accelerators such as GPUs, ...
The Khronos Group, the organization responsible for maintaining a number of open standards such as OpenGL, WebGL, and OpenMAX, has announced the release of OpenCL 1.1, an update to the cross-platform ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
The Khronos Group is moving ahead with OpenCL 3.0... by making everything in OCL 2.x optional and going back to OpenCL 1.2. Bold move. We'll see if it pays off for them. Share on Facebook (opens in a ...
AMD has announced the release of the first OpenCL SDK for x86 CPUs, and it will enable developers to target x86 processors with the kind of OpenCL code that's normally written for GPUs. In a way, this ...
New OpenCL extensions expand functionality for key use cases, including a robust platform for heterogeneous parallel computation in a web browser November 30th, 2012 – Singapore, SIGGRAPH Asia 2012 ...
AMD Adopts OpenCL 1.0 Specification Ratified by The Khronos Group, Reaffirms Commitment to Open Standards for CPU+GPU Compute -- Company plans OpenCL-compliant SDK preview release in first half of ...
Today, the Khronos Group consortium released the OpenCL 3.0 Provisional Specifications. OpenCL 3.0 realigns the OpenCL roadmap to enable developer-requested functionality to be broadly deployed by ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...