The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and ...
Feel like the Steam desktop client was long overdue for a major upgrade? So did Valve. Today the company released an update for the platform that includes many of the features it has been testing in ...
Text size is still a common theme among player concerns about many of the biggest and best PC games around, with subtitles and other in-game text often appearing on the smaller side in newer releases.
It's hard to overstate just how vital great UI is to a game. Every single setting, mechanic, and feature is unified under one style and presented to the player in a way that should, hopefully, enhance ...
Suicide Squad: Kill The Justice League is facing heavy criticism for its cluttered UI and overwhelming HUD. Previewers have described the game as lacking fun and criticized its open world and ...
Joshua is a writer at Game Rant with almost a decade of professional experience. He has worked for many reputable publications and holds a BS in Econimics. An innovative Minecraft fan replicates game ...
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