What do you do when you want to mark good spots for jump scares in a work-in-progress, horror-adjacent mission? Bungie found an innovative solution to this problem during the development of Presage, ...
Not long ago, Fred Armisen was reminiscing about the sound-effect LPs he used to stock at the Chicago record store where he worked in the Nineties. These vinyl platters contained all kinds of sounds, ...
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